The problem is that it’s just fundamentally not compelling. They failed at selling VR/AR as a non-gaming platform. I can’t imagine wanting to use VR for anything but gaming, and it was especially handicapped for that purpose not being able to be optionally tethered to a MacBook for games.
The problem is that it’s just fundamentally not compelling. They failed at selling VR/AR as a non-gaming platform. I can’t imagine wanting to use VR for anything but gaming, and it was especially handicapped for that purpose not being able to be optionally tethered to a MacBook for games.