So I don’t really play many newer games, but I still want to play with friends online. Ive thought how awesome itd be to play some ps2 or n64 with a friend who’s 500 miles away. But I cannot find anything that actually works (especially because I’m on Linux and theyre on windows)
Kind of surprised it doesn’t exist because I’d pay decent money for that. Either one program that tunnels it for your specific emator, or specific emulators that have online built in…
And yes, I know its really hard to Implement this without lag. But people (nerds) are smart!
Edit: Clarification, I don’t want to play games that had online or lan originally. I meant more games that are 2 or 4 player splitscreen play ,but online.
The PS3 emulator has multiplayer, you can even play Warhawk.
I was playing online multiplayer on zsnes over 20 years ago. I would be really surprised if most emulators didn’t support it these days.
It’s not the most secure but I just set up a port forward in my router to the device with the emulator on both sides of the connection. When you’re done playing make sure to remove/disable the port forward. You connect to the public IP and port of the other person. Shouldn’t be any different than making local lan play work at that point. Your latency is pretty much just whatever the transfer time is. This does require both of you to know how to set that up in your router and basic networking knowledge.
I meant more for games that may not have lan options, to more mimic 2 or 4 player in the same room. Or did I not understand
Fightcade is good for some of that
I know some n64 emulators support net play as well
Not so sure about ps2
FightCade.
Definitely a thing. Dolphin has support for netplay, and Melee in particular has a great rollback implementation in Slippi. Fightcade for classic fighting games, mainly arcade.
Feels like it should be widespread across emulators, but I guess I’ve only really happened across it in that handful of cases.
Retroarch, which means pretty much almost every emulator.
I thought this didnt work anymore ? Someone had also mentioned using steam play and making the emulator a game in your library but that no longer works.
As I recall it’s pretty hi-tech, too.
Hardware permitting it’ll emulate every path your friend might take, and correct itself to the correct timeline when it gets friend’s input. Lag-free for everyone.
Dolphin can handle networking. Theres a special version of Dolphin called Karphin for Kirby’s Air Ride specifically and a nodded iso that gives each player their own screen as well as some other cool hacks for match settings.
https://parsec.app/ works great for that usecase, one person runs the emu, the other just streams the screen. supports controllers and inputs are pretty fast in my experience.
if the host is windows or mac it just works, getting a linux host to work is more fiddly, but any os works great as a client
i tried this with a friend once for a modern game that he didn’t own and it worked surprisingly well. First thing that came to mind.
I don’t know if it’s still active, but Kaillera was dope. I remember 1v1ing people in Mario Kart 64 like a decade ago.
Looks like it is!
I remember playing Rock’n’Roll Racing with my friend over 56K modem back in like 2002… It’s existed for a while lol
RPCS3 enables full PS3 functionality on PC; it’s how I’m able to play the OG 2009 version of Demon’s Souls, complete with online connectivity.
I think retroarch is what I’ll try, since I mainly wanted to do this with ps1/2 games. Thanks all!!
there’s a very small and niche crowd that still plays MAME fighting games with MAME32k (through kaillera). Old, has syncing issues sometimes, need servers nearby, but when it works it’s pretty fun. :)
There are some people that play 64 games on those same servers iirc. I think they used mupen + kaillera. I tried it a few times and the syncing issues were a drag (had to restart everything to resync), but with the mame thing you can discover servers near you and see what games are being hosted/played as well as the emulators and their versions.
edit: if anyone’s interested, 0.64 was the popular version for classic fighting games.
If we consider the ineffably marvelous titles of prior ~2010…
The following are third-party alternatives that emulate aspects of GameSpy services and might be used to enable online functionality in some games.








