Newbies are often afraid or insulted to use “handicap” pieces, but the few free pieces given to a lower-rank player are actually quite effective at adjusting the balance with unevenly ranked players. It’s not a huge advantage and doesn’t fundamentally change the play of the game.
Using different sizes of board is also neat. I’m very fond of a short game using only a 9x9 board. Plays a lot faster, but trades strategy for a more tactical game.
Newbies are often afraid or insulted to use “handicap” pieces
I made this mistake! I started learning Go years and years ago, and it turned out the company where I was working at that time had a former 7-dan amateur player. When he found out I was learning he offered to play me, which I eagerly accepted. I didn’t know this at the time, but 7-dan amatuer is the highest Go ranking one can achieve in Japan without playing professionally (there are separate 1-dan through 9-dan ranks for pros). For our first game, he offered to give me the full 9-stone handicap since I was just starting out. I thought that sounded excessive and suggested a 6-stone handicap instead, so that’s what we did. He fucking destroyed me that game. It was not even remotely close. For the rematch, I humbly accepted the full 9-stone handicap.
Go / Wéiqí / Baduk is like the ocean, simple to understand near the shore, but unknowable and somewhat scary in it’s greatest depths.
Games on a 9x9 board are faster and may help during early learning.
Tsumego are small contained Go puzzles, where there is one ideal solution to be found. (Gobandroid or similar)
There is a massive amount of knowledge at this website:
https://senseis.xmp.net/?StartingPoints
(All available under the Open Content Licence)
It is a humbling game. I know nothing about Go.



