• chicken@lemmy.dbzer0.com
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    10 days ago

    Most of the time, I hate turn based combat. For instance Xcom 2 was not fun for me. I really enjoyed playing Dungeon Crawl Stone Soup though.

  • Exec@pawb.social
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    10 days ago

    I’ll throw in one with a real-time turn-based combat system: Megaman Battle Network The actual fight part is real time but you get to do the strategy part in turns

  • TropicalDingdong@lemmy.world
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    10 days ago

    Advance wars on the gameboy advance. When I was in the navy weʻd do the turn based 4 person mode with fog of war, and just hand it around the ship or when we were on leave.

    • SubstituteTurkey@lemmy.ca
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      10 days ago

      I played the original fallout as well. Excellent game, I enjoyed every second. To everyone I’ve ever known, they all unanimously love fallout 3 and 4 and know nothing of the first two. I couldn’t finish the 3rd, not because it isn’t excellent but because I went into it with memories of a top down turn based and couldn’t get I to the whole fps thing.

      • shartgargle@lemmy.zip
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        10 days ago

        I loved it in pokemon, but hated it in fallout. I can’t even explain why. It just feels too structured in most games. Like in FO4 I could hide behind something and get the drop on someone, but in FO 1-2 I had to go straight up. I generally don’t like turn-based but something about Pokemon felt right.

        • Fishnoodle@lemmy.world
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          9 days ago

          You had to max out your stealth more in the original fallouts, and also make sure you have it activated. Once you get a high enough stealth you can creep up behind people, pickpocket all of their stuff, then put a live grenade in their inventory, run away and wait for them to explode.

          Lol good times

  • pheonixdown@sh.itjust.works
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    10 days ago

    XCOM (most enjoyed Enemy Within, with Long War, other versions also generally good), just a masterpiece.

    Into the Breach, probably the cleanest, and a great theme.

    Lots of deck-ish based battlers: Slay the Spire (1 and 2), Backpack Hero, Monster Train

    The Last Spell, Battle Brothers

    Lots of D&D or adjacent stuff that board/tabletop-like: Balder’s Gate 3, Gloomhaven/Frosthaven.

  • Ordoviz@lemmy.ml
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    10 days ago

    Deltarune mixes traditional JRPG turn-based combat with bullet hell action, which is fun. I also like the rock-paper-scissors system from In Stars and Time and Omori, but encounters in those games tend to become repetitive quickly.

  • ℕ𝕖𝕞𝕠@midwest.social
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    9 days ago

    Brogue, Hoplite, Stone Soup and other roguelikes

    Final Fantasy Tactics Advance

    Battle for Wesnoth

    Heroes of Might and Magic

    various card games

    basically, any game with significant tactical depth can benefit from well-done turn-based timing

  • ouRKaoS@lemmy.today
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    9 days ago

    Transistor has an interesting real-time/turn based combat system. You move around in real time, the set your attacks and movement for the attack phase, then back to realtime controls again while the meter for your next turn charges up.

    Not to mention the depth of weapon combinations you can put together; it’s one of my favorite games. Might be time for another playthrough.

  • ☆ Yσɠƚԋσʂ ☆@lemmy.ml
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    9 days ago

    Fire Emblem series is one of my fav turn based tactics games. Other ones I’ve really enjoyed are Advance Wars/Wargroove, XCOM, Shadowrun, Wasteland series.

  • ScriptSage@lemmy.zip
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    9 days ago

    Turn based is almost exclusively what I enjoy. I don’t need high octane action. I prefer to drink my coffee and solve the combat puzzle