• Aeao@lemmy.world
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    2 months ago

    I don’t think I ever got passed the training in black and white but I liked the game.

    • hactar42@lemmy.worldOP
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      2 months ago

      Most of these are my wife’s. Flight Simulator and Black and White are mine, the rest are hers.

    • hactar42@lemmy.worldOP
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      2 months ago

      That was me. I just have too much crammed in my cabinets that I never open because they are a massive mess. I have the week off work, so I thought I’d make my office a place I’d enjoy to be in. These games were mixed in with some DVDs, a couple of VHS tapes, and CDs of wedding photos.

    • bwrsandman@lemmy.world
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      2 months ago

      Same here but after prototyping, the issue is that the game would require you to face down which is a very good position in XR.

      • yermaw@sh.itjust.works
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        2 months ago

        Its like a blend of Populus and Creatures.

        Youre a god and have to look after your villagers (or torture them into submission/worship) and keep them safe from a rival god, the more villagers you have the more belief (mana) you get, and you’ve got a giant creature as a pet that learns from you to help.

        I got annoyed with a quest and threw the quest-giver-villagers into the sea. My pet saw me do that and decided thats what we should do. He went back and forth from the village throwing every villager into the sea one by one and completely destroyed my run.

        10/10 experience.

    • eurodyne@piefed.world
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      2 months ago

      It was actually a pretty fun game, and if I recall correctly, eventually free. You might actually be able to find it online somewhere.

      Although I’m not entirely sure if you wanna call it a game, per se… It was more like an evolution engine wherewith you got to experiment with different traits combinations, and eventually end up with an evolved creature of sorts. Interesting and amusing.

      It seemed like something one might find in a fifth grade biology class as a teaching tool. But fun!

      • Hawke@lemmy.world
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        2 months ago

        It was supposed to be an evolution engine. That’s how they developed it and how the tech demos and marketing pushed it.

        But then it ended up being simplified and gamified so much that it basically didn’t matter what you did, so the only fun part was making your creatures look like penises.

        • eurodyne@piefed.world
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          2 months ago

          LMAO— ok, true…

          But I actually bought the game (yes, once upon a time people used money and exchanged it for software) and the original version was just the evolution engine. There was actually some controversy at the time that the game didn’t actually contain any “game“. Eventually, further updates turned it into the “penis creation engine“ you described.

          But who doesn’t love a lovely, well designed penis?

          It really was a shame that they never turned it into a “best designed penis competition” game. I believe I would’ve been very good at that.

          • CobraCommander@quokk.au
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            2 months ago

            The game was hobbled in development. I remember reading the early development stories and stuff as it was being made and they wanted to make a serious evolution sim. EA basically forced them to make it a light hearted kiddie game and so it pretty much died on release.

          • Hawke@lemmy.world
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            2 months ago

            I was there, I bought it too. At release it was already dumbed down so much that it did not live up to the expectations from the tech demos.

            Thrive is very much a spiritual successor to those tech demos.

        • saltesc@lemmy.world
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          2 months ago

          It’s definitely worth at least one playthrough. You’ll likely do a few replays.

          Easy, casual, like a linear sandbox for lack of better terms.

        • eurodyne@piefed.world
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          2 months ago

          It absolutely did not live up to its potential. It could’ve been a lot more, and that was very clear every time you played the game. But what could it have been? Even the game creators didn’t really know in what direction to take it. They created something very interesting, but had no real path to develop it into an actual game. It was just an interesting novelty, and that’s what they released. An interesting novelty.

          Still, though, it was fun to play with.

          It really reminds me of no man’s sky

  • Ricky Rigatoni@piefed.zip
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    2 months ago

    FS2004 was great. More simulators need to take notes on the training materials they use in it, I can probably fly a real plane at this point.

    • hactar42@lemmy.worldOP
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      2 months ago

      It’s actually 3 CDs. I never actually played the Harry Potter games. I didn’t read the books until 2015. They are my wife’s from before we met.

  • RebekahWSD@lemmy.world
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    2 months ago

    I adored the Sims Medieval. And Spore. But medieval was fun with the adventures and making a little medieval town and such.

  • dalekcaan@feddit.nl
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    2 months ago

    Man, I always loved the Harry Potter games on PC. Exploring the castle with early 2000s graphics and sound was such a vibe. Of course, this was before Rowling’s whole… everything.

    • criss_cross@lemmy.world
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      2 months ago

      Yeah I loved the Legend of Zelda feel to the old games. The platforming was wonky as a result of not having a jump button but everything else hit so well.

      • dalekcaan@feddit.nl
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        2 months ago

        In hindsight yes, but at the time I was probably around 8, so it didn’t register back then.

      • idiomaddict@lemmy.world
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        2 months ago

        It’s fucking blatant, too. White British people in the nineties/early two thousands might well have had a blind spot (not an excuse) and not realized that “Cho Chang” was as fucked up a name as it was, but I simply cannot believe that nobody noticed the only explicitly Irish character was constantly sneaking whisky and making explosions.

    • lesnout27@feddit.org
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      2 months ago

      Yeah me too! Especially the second game was my favorite as a kid! Did you know that the soundtrack was made by the same dude who made the Skyrim Soundtrack later?