• RedFrank24@piefed.social
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    25 days ago

    Back when all screens were more-or-less the same size and nothing ever had to scale. Your UI was the size it was, and if your screen was too big, too bad! You can either stretch it and deal with the pixelly mess, or squint your eyes to see the teeeny tiny program.

  • snowsuit2654@piefed.blahaj.zone
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    25 days ago

    I feel like some of the old cluttered WoW UIs might be an example of maximalism, by trying to show as much information as possible. altr

    • TheObviousSolution@lemmy.ca
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      25 days ago

      This is what I would actually consider maximalist UI. OP’s is neither minimal or maximal, it’s just overstylized UI.

    • 9point6@lemmy.world
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      25 days ago

      Eve players: noooo… It’s not just a spreadsheet

      Veteran WoW players: hmm… I can still see the actual gameplay, lemme add another stat display

      • bleistift2@sopuli.xyz
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        25 days ago

        The standards we used to put up with…

        Back when games were measured by how enjoyable they were rather than a little number in the corner.

          • zikzak025@lemmy.world
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            24 days ago

            It was a different time, the novelty of the experience made up for the lower frame rate. A stable 30fps used to be considered good, and 15fps was fine for a game like WoW which didn’t really need to rely on buttery smooth gameplay.

            The internet was also just a lot slower back then, too, so in one sense the framerate only needed to be as good as your ping, essentially.

      • Silicon@lemmy.world
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        24 days ago

        I’m curious to know what it is like these days but not enough to give blizzard more money anymore.

        • Sterile_Technique@lemmy.world
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          24 days ago

          Oh WarCraft stopped being a passion project a long time ago - Blizzard’s enshittification is pretty rampant.

          If you get the itch to play WoW, 100% do so on a private server set to one of the earlier expansions.

    • Buddahriffic@lemmy.world
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      25 days ago

      Lol I had all of those and then some but I also had enough resolution/UI scale that it was all tucked to the sides (other than the nice looking hp/mana bars that framed the middle of the screen).

      Did the people who stood in fire do so because they couldn’t even see what they were or weren’t standing in? Should guilds have done fund raising to buy better GPUs and monitors to best help progression? Thinking back to when I had a hand in guild leadership, it didn’t even occur to me to base any recruitment or raiding roster on PC specs, but it seems so obvious now in hindsight. Too bad I can’t go back.

  • MOCVD@mander.xyz
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    23 days ago

    I’ve had LCARS as my phone interface for years and people are horrified when they see all the buttons.

  • eyes@lemmy.world
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    24 days ago

    Man the eyewitness learning games were fantastic - I loved the dinosaur one where you’d find bones in the museum and reassemble them and then have them wander round the otherwise empty liminal space of the museum.

  • inari@piefed.zip
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    25 days ago

    This reminded me of the absolutely god-damn-awful DVD menu of the first Harry Potter film

    • The Picard Maneuver@piefed.worldOP
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      25 days ago

      I think more than one of them were like this! I just ripped a bunch of old DVDs to my Jellyfin server, and for some movies, I had to first run it in VLC to double-check that I was ripping the right track, which meant navigating through that nonsense… I remember doing it with multiple HP discs.

  • cannedtuna@lemmy.world
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    25 days ago

    And you just know the globe rotates when you hover over Habitats, and the drawers pull out when you hover over those

    • ChaoticNeutralCzech@feddit.org
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      25 days ago

      And a little lizard runs across the bottom every once in a while! I had a Czech version, very painstakingly localized (but nothing beat The Way Things Work).

    • ggtdbz@lemmy.dbzer0.com
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      25 days ago

      I had this as a kid. It absolutely did all of those things, and the intro cutscene showed this menu as just one nook in a giant museum with other things to see. I had a few of their other games as well.

      I can all but guarantee that a lot of the curiosity and enthusiasm for learning that I had as a kid was directly thanks to these edutainment games. Compared to my overwhelming adult apathy it really stands out.